Thursday, 17 December 2015
My first Demo Reel!
This was my last assignment for the semester. It was really fun to put together. It's a combination of everything I've done for the year so far. Enjoy!
Sunday, 6 December 2015
Saturday, 5 December 2015
Wednesday, 25 November 2015
Thursday, 12 November 2015
Sunday, 8 November 2015
The Royal Winter Fair!
Here are some drawings from the Royal Winter Fair in Toronto. It was so much fun to be drawing animals again. There were also rabbits, horses and much more. I hope to go back next year :)
Tuesday, 27 October 2015
Wednesday, 21 October 2015
Swimming Otter
This was our second animation assignment. Once I have more time I would like to make it a bit better, maybe add some depth to the ocean. The otter was a bit easier compared to other animals because of its size. Enjoy!
Friday, 16 October 2015
Wednesday, 14 October 2015
Wednesday, 30 September 2015
Lamenting the Dead
Hi everyone,
I'm very happy with my very first layout assignment. We had to design a character in a specific pose within a given environment. My teacher gave me the cool idea of having the character smoke a pipe :) Enjoy!
I'm very happy with my very first layout assignment. We had to design a character in a specific pose within a given environment. My teacher gave me the cool idea of having the character smoke a pipe :) Enjoy!
Pocahontas-Like Warrior!
I'm not too proud of this character, but I thought I'd put it up anyways. She could use a lot of improving. A few classmates were able to show me how her design could look better, and I was blown away by their ideas!
Character Jump using Flipbook
This was a very simple assignment for my Digital Tools course. I hope to get better at making the final line drawings more smooth and less stiff. I would like my digital drawings to have as much life as my rough traditional drawings :)
Tuesday, 29 September 2015
Sheridan Animation Portfolio (2015)
Hi everyone,
I've been meaning to upload my portfolio for a very long time. So here it is! I hope it helps anyone who wants to study animation at Sheridan College. So far I love the program and would recommend it to anyone who loves to draw!
NOTE: My portfolio was originally wait-listed, so keep that in mind when looking at it. My weakest section was Character Design.
One recommendation I would make to anyone going into animation school is to develop the ability to let go of your drawings. Especially the ones you love. A key aspect of animation, both in school and in the workplace, is the desire to make your drawings better and better. Sometimes this means re-doing a drawing that you thought was good but deep down you know that it could be better. Quality is the defining factor between a good film and a bad film. Of course if you are approaching a deadline you need to be smart, but if you have the time, then you can make it better! For my portfolio I went to extra life drawing three times a week for a whole year, producing hundreds and maybe thousands of drawings, and only selecting three. I tried to draw at least one or two hands per day. Finally (the most difficult of them all) I did my room and object drawings multiple times until I was satisfied with how they looked. My ideas for my storyboard, room, objects and even my hand poses changed several times before they reached their final state. Sometimes a good idea at the beginning would make it to the end, but most of the time I had to look for inspiration everywhere before I developed a really good, solid idea.
The Character Design section was the ONLY section of the portfolio that did not change drastically over time, because I was too in love with my character. I didn't really explore other animals or humans; I only wanted to draw my character. I think that because of my stubbornness, the design did not develop as much as it could of into a more solid character.
So I would encourage anyone reading this, whether you consider yourself an artist or not, to never settle for less, and to always strive for more in your work. Don't only compare your work with that of your classmates, but also with the work of your teachers, and their teachers, and your teacher's teachers.
Anyways, enjoy! :)
I've been meaning to upload my portfolio for a very long time. So here it is! I hope it helps anyone who wants to study animation at Sheridan College. So far I love the program and would recommend it to anyone who loves to draw!
NOTE: My portfolio was originally wait-listed, so keep that in mind when looking at it. My weakest section was Character Design.
One recommendation I would make to anyone going into animation school is to develop the ability to let go of your drawings. Especially the ones you love. A key aspect of animation, both in school and in the workplace, is the desire to make your drawings better and better. Sometimes this means re-doing a drawing that you thought was good but deep down you know that it could be better. Quality is the defining factor between a good film and a bad film. Of course if you are approaching a deadline you need to be smart, but if you have the time, then you can make it better! For my portfolio I went to extra life drawing three times a week for a whole year, producing hundreds and maybe thousands of drawings, and only selecting three. I tried to draw at least one or two hands per day. Finally (the most difficult of them all) I did my room and object drawings multiple times until I was satisfied with how they looked. My ideas for my storyboard, room, objects and even my hand poses changed several times before they reached their final state. Sometimes a good idea at the beginning would make it to the end, but most of the time I had to look for inspiration everywhere before I developed a really good, solid idea.
The Character Design section was the ONLY section of the portfolio that did not change drastically over time, because I was too in love with my character. I didn't really explore other animals or humans; I only wanted to draw my character. I think that because of my stubbornness, the design did not develop as much as it could of into a more solid character.
So I would encourage anyone reading this, whether you consider yourself an artist or not, to never settle for less, and to always strive for more in your work. Don't only compare your work with that of your classmates, but also with the work of your teachers, and their teachers, and your teacher's teachers.
Anyways, enjoy! :)
1) Observational Life Drawings
Figure Drawings
Hand Drawings
Animal Drawings
2) Character Design
3) Storyboarding
4) Layout
Object Drawings
Room Drawings
5) Personal Artwork
Friday, 25 September 2015
Bouncing Ball, Bowling Ball, Balloon and Pendulum
Here are the remaining animation exercises: a bouncing ball (revised), a bowling ball, a balloon and a pendulum. I had a lot of fun doing the bowling ball and the balloon, although the cross contours were difficult to keep track of. :P
Friday, 11 September 2015
First Post
Hi everyone!
This is my very first blog post. It`s a simple animation exercise called The Bouncing Ball that you do in your first year. More exciting things to come :)
This is my very first blog post. It`s a simple animation exercise called The Bouncing Ball that you do in your first year. More exciting things to come :)
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